My Work

Ability Architect

An extension to the Unity editor which allows users to build their own custome skill tree and ability systems.

  • C#
  • Unity
  • Developer Tool
  • User interfaces
  • Scriptable Objects
Project 1

Raiden 1990, SFML Remake

A version of the classic arcade game "Raiden", made entirely using SFML in visual studio.

  • SFML
  • Visual Studio
  • Classic Arcade
  • Vertical Scrolling Shooter
Project 2

AI Behaviours & Pathing

A series of scenarios which implement different AI behaviours and pathfinding methods.

  • C#
  • Unity
  • Astar
  • Djikstra
  • Decision Making
Project 3

Forklift Simulation

A simulation game made in unity, the objective is to operate a forklift and successfully transport pallets of boxes around a warehouse.

  • C#
  • Unity
  • Simulation
  • New Input System
  • Keyboard & Controller
Project 4

Sci-Fi Tank game

Science fiction themed tank shooter game developed in unreal engine. The player moves through the level fighting enemies and avoiding obstacles until they reach the boss battle.

  • Shooter
  • Power Ups
  • Unreal Engine
  • Particle Effects
  • Blueprint Programming
  • Environmental Obstacles
Project 5

2D Shooter Game

2D platform shooter game made in Unity. This project has a focus on providing forgiveness mechanics to the player, such as coyote time, input buffering, variable jumping, etc...

  • C#
  • Unity
  • Shooter
  • Platformer
  • Wave Spawner
  • Particle Effects
  • Forgiveness Mechanics
Project 6

ECS Game

A simple top-down wave survival game, made in Unity using the Entity Component System (ECS).

  • C#
  • ECS
  • Unity
  • Wave Survival
Project 6

Collaborative Work

Pelagia

Underwater adventure game made in unreal engine. The player explores the underwater environment, collecting stars and freeing creatures to unlock new areas. My contributions mainly focused on the breakable object found around the game world, as well as other features like the bounce / launch pads and the players drop shadow. Winner of Staffordshire University's collab 2026 best game award, student choice award and best game art award.

  • Unreal Engine
  • Blueprint
  • Fracture Mode
  • Geometry Collections
  • Physics fields
Project 6

About Me